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Curriculum Materials Library Game Collection: Azul

Azul
Find it in CML Games Section. Click to see availability.

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

(Description from boardgamegeek.com)

Quick Overview

Ages Players Game Time Game Mechanics
8+ 2-4 30-45 minutes Pattern Building, Set Collection, Tile Placement
Type Category
Abstract, Strategy Puzzle, Renaissance

How to Play