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Capturing Science Contest 2019: About


Congratulations to our 2019 winners! View the winning entries and all other submissions. 


Capturing Science Contest 2019

Guidelines: Explain a STEM (Science, Technology, Engineering, and Mathematics) concept to a broader audience using any medium of your choice.


  • A virtual reality app that presents recent advances in the study of human microbiomes.

  • Works of journalism or creative non-fiction that help us understand the nuances of game theory.

  • A board game that explains search engine algorithms.

  • A podcast that teaches listeners how to build their own quantum computer.

  • See previous years' winners and submissions for more examples. 

Deadline: 5:00pm, December 2, 2019

Prizes: The top three undergraduate and graduate submissions each receive prizes of $1,000, $350, and $150. 

Eligibility: All currently-enrolled UGA undergraduate and graduate students are eligible. Students may submit works used for other class assignments. Multiple entries are acceptable. Collaborative submissions are also encouraged. 

Contest Criteria: Submissions will be evaluated according to the following criteria:

  • Clarity of expression 

  • Creativity

  • Appeal to a broad audience

Formats: All formats are encouraged! Possible formats and genres may include but are NOT limited to:








​​videos & film

video games

board & role-playing games

virtual reality

apps & software

curricula & lesson plans


quilting & textiles

visual art & photography



toys and learning objects



How to Submit:

1. Please prepare a cover letter (PDF) that includes your name, year in school, major, the title of your submission, and a 200-300 word description of your submission. 

2. Send the cover letter and your contest submission to by 5:00pm on December 2, 2019.

3. All entries will be posted online, and some may be showcased in a library exhibit. Please contact us in advance if you have concerns about your work being publicly available. 

4.Special/Large Formats: Please contact us to arrange for the submission of large or non-standard formats. Examples of non-standard formats include media that require specific hardware/software to play, or physical objects that require storage and special care.

UGA Makerspace & Virtual Reality

Interested in making something for the contest? Schedule a visit to the Science Library Makerspace to use our 3D printers, virtual reality gear, laser cutter, vinyl cutter, soldering irons, Arduino microcontrollers, and Raspberry Pi minicomputers. Please visit the Makerspace Libguide for technology tutorials, resources, and access and usage policies.